The Culture has interfered in the development of a race known as the Chelgrians, with disastrous consequences. Comparisons are often made between the Culture and twentieth and twenty first century Western civilisation and nation-states, particularly their interventions in less-developed societies. In contrast to the many interstellar societies and empires which share its fictional universe, the Culture is difficult to define, geographically or sociologically, and "fades out at the edges".. ", (ex) General Transport Craft (Interstellar-class), Superlifter (Stream-class, modified Delta-class). At the same time, it has achieved drone sentiences and capability of Special Circumstance proportions in forms that could fit easily within a human hand, and built extremely powerful (though not sentient) computers capable of fitting into tiny insect-like drones.
The Culture has a grasp of technology that is advanced relative to most other civilisations that share the galaxy. The name Sleeper Service is a pun on sleeping car (transport) and sleeper agent (espionage).
Some citizens choose to forgo death altogether, although this is rarely done and is viewed as an eccentricity. 50 Of The Most Popular Ships In Fandom Culture. The time frame for the published Culture stories is from 1267 to roughly 2970, with Earth being contacted around 2100, though the Culture had covertly visited the planet in the 1970s in The State of the Art. Some utilitarian devices (such as spacesuits) are also provided with artificial sentience.
The Culture has a relatively relaxed attitude towards death. Pick a Culture ship at random. Most of the Culture ship names in this collection come from the titles of the chapters in the titular novella; the narrator explains that he has chosen ship names for these titles. The practice of reading a sentient's mind without permission (something the Culture is technologically easily capable of) is also strictly taboo. A pun on a saying that 99% of war is just killing time, while the rest is the killing time. Aided by a number of Culture vessels and their avatars, one of the Gzilt tries to discover if much of their history was actually a lie.
Edit 3 Holy crap you guys are still posting awesome!! For instance, in Use of Weapons, the Culture operates within a less advanced illiberal society through control of a business cartel which is known for its humanitarian and social development investments, as well as generic good Samaritanism.
Limited edition Prompt subclass. As far as I know there isn't much reference to the (subtle?) In Consider Phlebas it is noted that Minds still find humans fascinating, especially their odd ability to sometimes achieve similarly advanced reasoning as their much more complex machine brains. For all their genetic improvements, the Culture is by no means eugenically uniform. Work fast with our official CLI.
It seems normal practice to address the ship's Mind as "Ship" (and an Orbital hub as "Hub").
Breakfast included only on the first half of stay.
In Excession one of the largest ships of the Culture redesigns itself to be mostly engine and reaches a speed of 233,000 times lightspeed. The Culture is a symbiotic society of artificial intelligences (AIs) (Minds and drones), humanoids and other alien species who all share equal status. It is highly egalitarian; the liberty of the individual is its most important value; and all actions and decisions are expected to be determined according to a standard of reasonability and sociability inculcated into all people through a progressive system of education. I assume this is referring to the complexity of military hardware and spaceships and how they are often put into the hands of those who don't understand what they're using. Warships, as an example, are designed to revel in controlled destruction; seeing a certain glory in achieving a 'worthwhile' death also seems characteristic. Here are a few I posted in a culture sub for examples. Is this the reason why fread/fwrite has 2 `size_t` arguments? All essential work is performed (as far as possible) by non-sentient devices, freeing sentients to do only things that they enjoy (administrative work requiring sentience is undertaken by the AIs using a bare fraction of their mental power, or by people who take on the work out of free choice). The ship is considered by the Culture generally and the Mind itself to be the Mind's body (compare avatars). Names sourced from the pleasingly extensive Wikipedia article listing them. Stealing so many from this thread, thanks y'all.
It would be read/heard as "a pure big, mad boat, man" roughly meaning "a very large and deadly serious boat my good man". Is this what gods would actually be like?
at the end of the main narrative stream, Zakalwe says it has been two centuries since the battleship was taken. Part of Contact's Quietudinal Service (Quietus). Not a member of Pastebin yet? This attitude is not absolute though; in Consider Phlebas, some Minds suggest testing a new technology on a "spare planet" (knowing that it could be destroyed in an antimatter explosion if unsuccessful).
Other variants include M8 through M16, which are encrypted by various degrees, and are typically used by the Contact Section. All Culture citizens can communicate in this variant. *Names mentioned in the chapter names of the title novella only. Even the Culture has to compromise its ideals where diplomacy and its own security are concerned. The Culture is a fictional interstellar post-scarcity civilisation or society created by the Scottish writer Iain M. Banks and features in a number of his space opera novels and works of short fiction, collectively called the Culture series.